////////////////////////////////////////////////
// DESCRIPTION:
//    Windows CE Point to Point-Point Message Queue Support
//
// Legal Notices:
//     Copyright (c) 2008, Telliam Consulting, LLC.
//     All rights reserved.
//
//     Redistribution and use in source and binary forms, with or without modification,
//     are permitted provided that the following conditions are met:
//
//     * Redistributions of source code must retain the above copyright notice,
//       this list of conditions and the following disclaimer.
//
//     * Redistributions in binary form must reproduce the above copyright notice,
//       this list of conditions and the following disclaimer in the documentation
//       and/or other materials provided with the distribution.
//
//     * Neither the name of Telliam Consulting nor the names of its contributors
//       may be used to endorse or promote products derived from this software
//       without specific prior written permission.
//
// Disclaimer:
//     THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
//     ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
//     WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
//     IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
//     INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//     BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
//     DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
//     LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
//     OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
//     OF THE POSSIBILITY OF SUCH DAMAGE.  
//

#include <windows.h>
#include <FusionWare\Win32.h>

using namespace FusionWare::Win32;

bool CMsgQueue::CreateReadOnly(DWORD MsgSize, DWORD MaxMessages, DWORD Flags, const TCHAR*Name)
{
    MSGQUEUEOPTIONS qoptions = { sizeof(MSGQUEUEOPTIONS), MSGQUEUE_NOPRECOMMIT, Flags, MsgSize, TRUE };

    Close();
    operator=(CreateMsgQueue(Name,&qoptions));
    return this->Win32Handle!=NULL;
}

bool CMsgQueue::CreateWriteOnly(DWORD MsgSize, DWORD MaxMessages, DWORD Flags, const TCHAR*Name)
{
    MSGQUEUEOPTIONS qoptions = { sizeof(MSGQUEUEOPTIONS), MSGQUEUE_NOPRECOMMIT, Flags, MsgSize, FALSE };
    
    Close();
    operator=(CreateMsgQueue(Name,&qoptions));
    return this->Win32Handle!=NULL;
}

bool CMsgQueue::Read(void* pBuffer, DWORD Size, DWORD* pNumRead, DWORD* pFlags, DWORD Timeout)
{
    return ReadMsgQueue(this->Win32Handle, pBuffer, Size, pNumRead, Timeout, pFlags) ? true : false;
}
